I usually try to stay out of these discussions. But looking at what’s happening in Apple’s War On Flash, I think it’s important to give Adobe some support.
3.3.1 — Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited).
Apple is trying to create a closed system for their iPhone/iPad/… devices by restricting and controlling developers too much. I do believe this is very unhealthy for the industry. A few interesting reads:
- http://www.mikechambers.com/…/on-adobe-flash-cs5-and-iphone-applications/
- http://blogs.adobe.com/…/adobe_air_on_the_android_platf.html
- http://gamehaxe.com/2010/04/10/bravo-apple/
- http://twitter.com/joa/status/11845234511
- …
Thank god I bought an Android phone.
Edit: Or install Android on your iPhone, maybe this will get you Flash on it. :)



